[SOGo] OT: how does SOGO<->funambol sync work?
Helge Hess
sogo@opengroupware.org
Thu, 17 Apr 2008 17:35:49 +0200
On 17.04.2008, at 16:35, Ernersto Revilla wrote:
> As I understand, the funambol server records sync state (object, last
> change, last sync, etc.) for each user/device.
>
> If a user requests sync, does the funambol server compare all objects
> between source and the local sync state?
I don't know how Ludovic implemented that one ...
> And between funambol and the device?
... but I think I can answer this one. If I remember right you can
either do a 'slow sync' or a 'fast sync' with SyncML. To do a 'fast
sync' you basically have 'sync anchors' and the client can tell the
server to just sync the changes since the last 'anchor' it knows.
Greets,
Helge
--
Helge Hess
http://www.helgehess.eu/