[OGo-Users] Re: Resolve Teams by default
Helge Hess
users@opengroupware.org
Wed, 27 Feb 2008 23:36:45 +0100
On 27.02.2008, at 15:46, Jeff wrote:
> I agree, when I was looking at the code is seemed to be initialized
> to "1", but it isn't checked by default.
>
> ...
> struct {
> int showExtended:1;
The :1 does _not_ mean its initialized to 1. Its a C language bitfield
(1 bit of the integer, we just need one bit for the flag).
Unless its set in some -init method, it is per default initialized to
0 (all memory of the ObjC object is cleared before its used, setting
all bits to 0).
Greets,
Helge
--
Helge Hess
http://www.helgehess.eu/